Back from stone... My name is Vangar and 150 years have passed since my party & I were caught by the medusas. I've been revived by a strange group who have ventured into this prison too. Regretfully they could only revive one of us.
It seems my saviours have become stuck in this now decrepit place and were keen to move on. I have said good bye to my comrades and now wonder whether the Demon Lord Krasveshk is still imprisoned.
The place has changed since I last remember. It seems darker.
My new companions are an unexpected collection. The halfing girl, Rosia, is friendly but doesn't appear to be that confident in her skills. The druid, Ran, seems impatient with the rest of the party but has shown an impressive powers of shape changing and summoning the like of which I have never seen. I'm yet to work out the cleric Quercus. I'm surprised that he has survived this long with a wooden leg; maybe this shows how powerful he is. The final member is an armor plated, canine riding halfing called Bingley.
Somehow the party had become embroiled in a minotaur war. It seems the other side have been defeated and the victorious leader showed us a passage deeper into the prison. The tunnel went on for ever... well not for ever but quite a while. Finally two towers of wind approach at speed; air elementals and big ones too. Rosia and Quercus were riding a flying carpet and tried to fly between them while the rest of us ran for the shelter of a side tunnel. We all thought we were done for when one tried to squeeze down after us.
Fortunately Rosia managed to communicate with the other. Rather than smashing us to a pulp they asked us to retrieve an artifact that was down a tunnel too small for them to pass.
True to the elemental's description the tunnel opened into the floor of a huge cavern; it was almost like being outside. Climbing out we could see the glow of a lava flow in the distance.
It wasn't long before we were attacked by some plumes of smoke trying to suffocate us. My blades made them short work. While we decided which way to travel next a flock of tall birds surrounded us. Expecting an easy battle I was suprised by their speed and strength. Ran summoned a large grey horned monster; a rhino apparently. This began ramming the feathered beasts with great effect. The birds had another trick up their sleeve; they spewed a plume of black smoke. Quercus was hit by this and started to behave more erratically than normal. I was looking for a way out when the birds all disappeared - turned to dust. Before we could ponder on that Quercus, still under the effects of the smoke, charged and grappled the rhino. Fortunately Ran just banished the creature before the cleric could damage himself.
With no enemies left we traveled south towards the lava flow. Travelling by carpet we crossed towards a dark tunnel. Ran and Rosia took a detour to an island in the lava. They quickly disturbed two huge creatures which appeared like brambles and vines. Wisely they beat a hasty retreat.
We faced the darkness knowing there are Drow within. We discussed a variety of plans but we know that they know we're here. It's only a matter of time before we're fighting for our lives again. At least going deeper into the prison means I have a slim chance of completing my orignal quest - to destroy Krasveshk.